Download Mario Kart Wii Texture Hack List
BackModel.szs is a file from the // directory from, and it includes four different models used in the single and multiplayer menus. Classical clarinet concertos.
This tutorial will teach you how to make texture hacks for Mario Kart Wii! Heres the things you will need: An SD card. Wii Homebrew channel. CTGPR, if you don't have it here's an gulde how to install it: SZS Modifier: SZS Files of the textures: you may have to rip your game, or you can download other mods to edit here: If you have everything here we can begin now!:D 1.
Open up SZS Moditier, then open up an file. Look for the file you want to edit, character textures will be in /driver_model.brres/Textures, kart and bike textures will be in /kart_model.brres/Textures. Select the texture you wish to edit, double click the texture then click export. Save the texture as an PNG image, remember where you put it. Now use an picture editing program of your choice to edit the texture, (note: the program needs the ability to save as an PNG image) 6. When the texture is edit, save it. (remember to save as PNG) 7.
Go back to SZS Modifier and open the same file. Go to the textures and select the original texture. Double click it, go to file but instead of export click import.
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Find your edit texture then select it. Make sure it looks ok then click Save. Go to file then click Save As.
Name it the same as the original, (examle: mine is called ma_bike-mr.szs so i named it the same) then click yes to replace it. Go to your ctgpr folder on your SD card, if you don't have an My Stuff folder make one. Put your files to the My Stuff folder, (Files not the folder) 16. Put the SD card in your Wii (Or WiiU) and start up ctgpr. The textures may not show up on the menu but when you start the race they should be there! If you followed this tutorial correctly then congratulations!
You can now texture edit mario kart wii!:D If you have any questions or if you need help with something just comment and i will try my best to help you!